Class: RPG::Troop::Page::Condition
- Inherits:
-
Object
- Object
- RPG::Troop::Page::Condition
- Defined in:
- lib/rpg/troop/page/condition.rb
Instance Attribute Summary (collapse)
-
- (Object) actor_hp
Returns the value of attribute actor_hp.
-
- (Object) actor_id
Returns the value of attribute actor_id.
-
- (Object) actor_valid
Returns the value of attribute actor_valid.
-
- (Object) enemy_hp
Returns the value of attribute enemy_hp.
-
- (Object) enemy_index
Returns the value of attribute enemy_index.
-
- (Object) enemy_valid
Returns the value of attribute enemy_valid.
-
- (Object) switch_id
Returns the value of attribute switch_id.
-
- (Object) switch_valid
Returns the value of attribute switch_valid.
-
- (Object) turn_a
Returns the value of attribute turn_a.
-
- (Object) turn_b
Returns the value of attribute turn_b.
-
- (Object) turn_ending
Returns the value of attribute turn_ending.
-
- (Object) turn_valid
Returns the value of attribute turn_valid.
Instance Method Summary (collapse)
-
- (Condition) initialize
constructor
A new instance of Condition.
Constructor Details
- (Condition) initialize
Returns a new instance of Condition
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# File 'lib/rpg/troop/page/condition.rb', line 5 def initialize @turn_ending = false @turn_valid = false @enemy_valid = false @actor_valid = false @switch_valid = false @turn_a = 0 @turn_b = 0 @enemy_index = 0 @enemy_hp = 50 @actor_id = 1 @actor_hp = 50 @switch_id = 1 end |
Instance Attribute Details
- (Object) actor_hp
Returns the value of attribute actor_hp
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# File 'lib/rpg/troop/page/condition.rb', line 29 def actor_hp @actor_hp end |
- (Object) actor_id
Returns the value of attribute actor_id
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# File 'lib/rpg/troop/page/condition.rb', line 28 def actor_id @actor_id end |
- (Object) actor_valid
Returns the value of attribute actor_valid
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# File 'lib/rpg/troop/page/condition.rb', line 22 def actor_valid @actor_valid end |
- (Object) enemy_hp
Returns the value of attribute enemy_hp
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# File 'lib/rpg/troop/page/condition.rb', line 27 def enemy_hp @enemy_hp end |
- (Object) enemy_index
Returns the value of attribute enemy_index
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# File 'lib/rpg/troop/page/condition.rb', line 26 def enemy_index @enemy_index end |
- (Object) enemy_valid
Returns the value of attribute enemy_valid
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# File 'lib/rpg/troop/page/condition.rb', line 21 def enemy_valid @enemy_valid end |
- (Object) switch_id
Returns the value of attribute switch_id
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# File 'lib/rpg/troop/page/condition.rb', line 30 def switch_id @switch_id end |
- (Object) switch_valid
Returns the value of attribute switch_valid
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# File 'lib/rpg/troop/page/condition.rb', line 23 def switch_valid @switch_valid end |
- (Object) turn_a
Returns the value of attribute turn_a
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# File 'lib/rpg/troop/page/condition.rb', line 24 def turn_a @turn_a end |
- (Object) turn_b
Returns the value of attribute turn_b
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# File 'lib/rpg/troop/page/condition.rb', line 25 def turn_b @turn_b end |
- (Object) turn_ending
Returns the value of attribute turn_ending
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# File 'lib/rpg/troop/page/condition.rb', line 19 def turn_ending @turn_ending end |
- (Object) turn_valid
Returns the value of attribute turn_valid
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# File 'lib/rpg/troop/page/condition.rb', line 20 def turn_valid @turn_valid end |