Class: RPG::Animation
- Inherits:
-
Object
- Object
- RPG::Animation
- Defined in:
- lib/rpg/animation.rb,
lib/rpg/animation/frame.rb,
lib/rpg/animation/timing.rb
Defined Under Namespace
Instance Attribute Summary (collapse)
-
- (Object) animation1_hue
Returns the value of attribute animation1_hue.
-
- (Object) animation1_name
Returns the value of attribute animation1_name.
-
- (Object) animation2_hue
Returns the value of attribute animation2_hue.
-
- (Object) animation2_name
Returns the value of attribute animation2_name.
-
- (Object) frame_max
Returns the value of attribute frame_max.
-
- (Object) frames
Returns the value of attribute frames.
-
- (Object) id
Returns the value of attribute id.
-
- (Object) name
Returns the value of attribute name.
-
- (Object) position
Returns the value of attribute position.
-
- (Object) timings
Returns the value of attribute timings.
Instance Method Summary (collapse)
-
- (Animation) initialize
constructor
A new instance of Animation.
- - (Boolean) to_screen?
Constructor Details
- (Animation) initialize
Returns a new instance of Animation
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# File 'lib/rpg/animation.rb', line 3 def initialize @id = 0 @name = '' @animation1_name = '' @animation1_hue = 0 @animation2_name = '' @animation2_hue = 0 @position = 1 @frame_max = 1 @frames = [RPG::Animation::Frame.new] @timings = [] end |
Instance Attribute Details
- (Object) animation1_hue
Returns the value of attribute animation1_hue
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# File 'lib/rpg/animation.rb', line 21 def animation1_hue @animation1_hue end |
- (Object) animation1_name
Returns the value of attribute animation1_name
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# File 'lib/rpg/animation.rb', line 20 def animation1_name @animation1_name end |
- (Object) animation2_hue
Returns the value of attribute animation2_hue
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# File 'lib/rpg/animation.rb', line 23 def animation2_hue @animation2_hue end |
- (Object) animation2_name
Returns the value of attribute animation2_name
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# File 'lib/rpg/animation.rb', line 22 def animation2_name @animation2_name end |
- (Object) frame_max
Returns the value of attribute frame_max
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# File 'lib/rpg/animation.rb', line 25 def frame_max @frame_max end |
- (Object) frames
Returns the value of attribute frames
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# File 'lib/rpg/animation.rb', line 26 def frames @frames end |
- (Object) id
Returns the value of attribute id
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# File 'lib/rpg/animation.rb', line 18 def id @id end |
- (Object) name
Returns the value of attribute name
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# File 'lib/rpg/animation.rb', line 19 def name @name end |
- (Object) position
Returns the value of attribute position
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# File 'lib/rpg/animation.rb', line 24 def position @position end |
- (Object) timings
Returns the value of attribute timings
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# File 'lib/rpg/animation.rb', line 27 def timings @timings end |
Instance Method Details
- (Boolean) to_screen?
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# File 'lib/rpg/animation.rb', line 15 def to_screen? @position == 3 end |